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Team Speak Battle Communications Version: 2.2 Last Updated 2-12-07
This is a rough draft of how Team DA will communicate when directed by ranking members within the clan. I will explain the core of TSBC in its current version. GUIDELINES: 1) Chat may only be used in relation to game activity. (Example; enemy locations and support requests as well as ongoing operations) Say only what’s IMPORTANT!
2) Chatter, garble, and useless conversation will be reduced as much as possible (Example; do not explain for 5 minutes how you killed someone via gravity when you were parachuting a HALO drop!)
3) There is a command structure when using TSBC. You will either give or follow orders. The Commander gives orders to the Squad Leader. The Squad Leader gives orders to squad members. All users are expected to practice TSBC when a Commander or Squad Leader initiates it by saying “TSBC ACTIVE”.
4) Each time you key the microphone; your conversation will be no longer than 5 seconds. 5) TSBC will be activated verbally. The Squad Leader or Commander will inform members joining a game late in the process that TSBC is active. 6) If a superior requests you are not using TSBC properly…. then you must start doing it…no questions asked. If you don’t…you could be punished by clan leadership. TSBC guidelines are strict and have been created to win public games or matches, scrimmages, and tournaments. TSBC exists to make Team DA an efficient organized team during games in which we participate. Team Speak Battle Communications was NOT created for expressing power trips by someone in charge nor does it exist to control players or limit their fun factor online. This program exists, over all, to bring out the fullest joy of clan domination on the battlefield! VOCABULARY & TERMINOLOGY: (expected to grow) Roger / Affirmative - OK, I understand.
Will-Co - I will comply, I will follow your orders.
Negative - No, Not True.
Target - Enemy in extremely close proximity.
Flank / Flanking - This is typically the most effective tactic against aggressive players that need to be stopped, killed, or distracted from advancing. Use it OFTEN in communication. Telling clan members that your flanking will remind your team to lay down suppressive fire or to set up to assist. BREAK, BREAK, BREAK - Word used to cut in when someone else is talking in order to provide vital information that is time sensitive. Don’t abuse it!
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Example Phrases:
-Target, LAV, On My Mark and Engaged. (There is an enemy LAV/APC, I have spotted him on the HUD, it is firing at our troops.)
-Multiple Targets, on my mark, I’m posting. (I have spotted several enemy units on the HUD and will defend my location.)
-Be advised; Tank in-bound from the North. (Hey be careful because an enemy tank is coming our way from the north on the HUD.)
-BREAK, BREAK, BREAK, target 3 troops, my location and engaging. (Sorry for cutting in on your conversation but there are 3 enemy troops nearby and attacking our position; we will die and lose the control point if you don’t assist.)
-(From Trademark to Iamgod) Iamgod, Post here, we are advancing north.
(Trademark orders Iamgod to defend a location as he advances north. Iamgod replies and agrees…he informs Trademark that he will arrive in 30 seconds or less.)
In many of the above phrases, many other clans will take up to an entire minute to say even 1 of them because they don’t have a communications policy…sometimes they wont even say them at all because they don’t have a chance to speak because there is too much chatter going on! In our clan…we can say any one of the above phrases back and forth in 5 seconds or less! Like I said, we have won matches purely on effective, organized, verbal communication! Thanks to TSBC!
Expect this document to be updated and improved. Go to www.teamdeadly.com for latest updates and changes. Thank you for your participation, feedback, and support of this document created by me, Trademark. I look forward to helping our clan become a legacy and competitive force to be challenged. Much of this information may seem tedious or even impossible to actually use. It takes time to get used to many of the basic phrases but they get easier with practice and in the past...they have been proven to make a difference. Most notably, sometimes quick and precise communications have made the difference in a single second that caused a player to live or die. When you experience the thrill of victory because you responded decisively...in conjunction with your clan members...You live the meaning of the name:
Deadly Assassins! Play to win...or don’t play at all! |
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